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Centre of Science

The Center of Science is a dynamic hub where curiosity meets discovery. Here, scientific wonders unfold, inspiring a deep appreciation for the natural world and the wonders of human innovation.

Module 1

Friction

Objective - To illustrate the concept of friction as a resistance force that opposes the motion of objects by conducting experiments in which students will slide various objects with different materials and masses across a uniform surface and observe how friction impacts their motion.

Learnings - Through the friction experiment, students will gain insights into how different materials and surface textures influence friction. These fundamental understandings of friction will help students apply the concept to various contexts, from everyday life to scientific applications.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 2

Interactive Friction - Rubber

Objective - Through interactive experiments and activities, students will explore how different objects interact with rubber materials, understand how friction influences these interactions, and gain valuable insights into the practical applications of friction in various real-world scenarios.

Learnings - The exploration of rubber's interactive friction characteristics will empower students with a profound understanding of how material composition and surface textures intricately shape the dynamics of friction.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 3

Interactive Friction - Wood

Objective - This exploration aims to deepen our understanding of wood's frictional behavior, enabling us to apply this knowledge to practical situations involving wood surfaces, from woodworking applications to designing safer flooring materials.

Learnings - This hands-on exploration will lead to a deeper understanding of how wood interacts with various surfaces and environmental factors.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 4

Interactive Friction - Steel

Objective - The objective of the interactive friction experiment involving steel rubbing on wood is to explore and comprehend the factors that influence friction when steel interacts with a wooden surface.

Learnings - Through the steel-on-wood friction experiment, participants will gain practical insights into how surface texture and materials impact friction. This knowledge can be directly applied to woodworking and various real-world situations involving steel and wood interactions.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 5

Interactive Friction - Water on Earth

Objective - To gain a deeper understanding of the underlying factors that determine the frictional forces at play when a human moves across the water's surface, simulating a unique and intriguing interaction in our natural environment.

Learnings - Our experiment unveiled that walking on water hinges on the harmonious interplay of surface tension, balanced weight distribution, and deliberate movements.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 6

Interactive Friction - Water on Moon

Objective - The objective of the interactive friction experiment involving water on the Moon is to explore and comprehend the factors influencing friction when a human interacts with the lunar water surface.

Learnings - Our experiment on lunar water revealed that friction in the Moon's unique environment is significantly affected by reduced gravity and the absence of Earth's atmosphere.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 7

Interactive Friction - Snow on Earth

Objective - The objective of the interactive friction experiment involving snow on Earth is to investigate and gain a comprehensive understanding of the factors affecting friction when a human interacts with a snowy terrestrial surface

Learnings - The type of snow significantly influences friction, with varying snow conditions (e.g., powdery, wet, compacted) affecting the ease of mobility and safety when interacting with snowy surfaces.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 8

Interactive Friction - Snow on Moon

Objective - The objective of the interactive friction experiment involving snow on the Moon is to investigate and comprehend the factors influencing friction when a human interacts with the lunar snow surface.

Learnings - Through the interactive friction experiment conducted with snow on the Moon, we have discovered that lunar snow composition and extreme temperature variations have a significant impact on friction.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 9

Interactive Friction - Sand on Earth

Objective - The objective of the interactive friction experiment involving sand on Earth is to investigate and comprehend the factors influencing friction when a human interacts with various types of sandy terrain.

Learnings - Through the interactive friction experiment conducted with sand on Earth, we have learned that the characteristics of the sandy terrain, including grain size, moisture content, and choice of footwear, significantly influence friction.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 10

Interactive Friction - Sand on Moon

Objective - The objective of the interactive friction experiment involving sand on the Moon is to investigate and comprehend the factors influencing friction when a human interacts with the lunar sand surface.

Learnings - Through the interactive friction experiment conducted with lunar sand, we have learned that lunar sand composition, coupled with the reduced lunar gravity, significantly affects friction when humans interact with the lunar surface.

The module is under software development! Will be ready to download and experience via the Oculus Store by November 15, 2023

Module 11

Gravity - Virtual Weight Experiment 

Objective - To enable students to grasp the concept of weight in a virtual weight experiment, where they will investigate how gravitational pull affects objects uniformly by virtually measuring the weight of different objects, regardless of their mass, and exploring the principles underlying this phenomenon.

Learnings -   Students will understand the distinction between mass and weight, recognizing that mass is intrinsic while weight depends on gravity.

The module is under software development! Will be ready to download and experience via the Oculus Store by January 31, 2024

Module 12

Gravity - Virtual Weight Experiment On Different Planets

Objective - The objective of the Virtual Weight Experiment on Different Planets is to explore and comprehend the variations in gravitational force and weight experienced by an object or human on different celestial bodies within our solar system.

Learnings -   Our virtual weight experiment on different planets illuminated how gravity's strength varies significantly across celestial bodies. We discovered that weight on other planets can be substantially lower or higher than on Earth.

The module is under software development! Will be ready to download and experience via the Oculus Store by January 31, 2024

Module Testing

Friction Module

Objective - The objective of the Friction Module User Testing is to assess and evaluate the functionalities of the developed APK (Application Package) by conducting thorough user testing. 

Learnings -  This process aims to identify any potential issues, gather user feedback, and ensure that the friction module operates effectively, providing a seamless and user-friendly experience for the intended audience.

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