What are established applications of VR that augment STEM education?
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Experience Education
Beyond Boundaries
Who Are We?
At एवं (Evam), we are currently developing India's first educational metaverse, which will be enhanced through VR to provide immersive and engaging educational content for students aged 13 to 18. Our focus is on creating an interactive and dynamic learning environment that goes beyond traditional teaching methods..."
Our Work
एवं (Evam) is committed to creating a diverse range of interactive, immersive, and engaging educational content that teaches concepts in various subjects, including the subjects ohuman anatomy, science, biology, and physics. Following are a few exciting educational contents currently under development:
Our Design Process
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